July 21, 2008
We’ve been hard at work on the first world of Skystone, located in the ruins of the Aeronaut hometown of Steamcity. When fungus and haze spread throughout the land, foul creatures were born in its wake, combining genetic material of native animals to quickly adapt to this new world. The Steamcity Ruins are home to a diverse group of these Mimic creatures, created in the image of animals and insects that once inhabited the city. Below is a small sample of Mimics that will be encountered in this first area:

Pidgebomber
Located in: Steamcity Ruins
These Mimic creatures resemble a cross between the pigeons and flies that once lived in Steamcity. When Rooks first encountered this breed, they gave them the nickname “pidgebombers” because of their aggressive use of haze-infused excrement that they dropped from the sky. When their wings are clipped, these creatures will drop to the ground and spew haze from both ends.

Pustosser
Located in: Abandoned Factory
Most closely resembling a dog, these hairy beasts are covered with haze-filled tumors that hang from their skin. When a pustosser notices a human, they rip one of the tumors from their belly and hurl it towards their enemy.

Slugrat
Located in: Steamcity Sewers
With similarities to slugs and rats, these furry menaces cling to ceilings and walls in the ancient sewers, scurrying along all surfaces to attack any humans they can find.

Posted by Matt under Artwork, Gameplay | Comments » (3 comments) |
April 29, 2008
Development Update! Last week, we managed to get personal “Floats” up and running. This was a challenging milestone for RoS, but the results were well worth it.

Floats are the type of housing used in RoS. Much like the town of Nidaria, Floats reside in the upper atmosphere of Skystone, safe from the haze below. Floats are then grouped together into small Clusters.
Each Cluster represents a shared interest, or specific group of friends. All Floats of a specific Cluster are tethered to the Cluster’s hub, a sort of town square. You wont have to worry about Navigating around to different floats on your own, just use your map menu to browse or search for a specific float or cluster hub.

You can deck out your Float with furniture and spoils that you have accumulated over time. Although your Float initially only has one floor, additional floors can be added with the help of Cypress at the Housing Department. Each floor’s wallpaper, flooring, trim, can be customized. When adding a floor, you will have multiple footprints to choose from.
If you’re in your own float (and you have no visitors), you can click the “Edit Floor” button to take you to the easy-to-use Float Editor. You will have options to lock/unlock your doors, only allow friends, and/or kick out unwelcome guests. Your visitors will be able to rate your float based on your design skills, and at the end of the week, the player with the most popular float will be awarded with a traveling trophy.

We could go on and on about all the details on the Floats, but we will save that for later. Plus, we have to get back to work!
Posted by Tony under Gameplay | Comments » (8 comments) |