March 31, 2008

Otto and Etherillium

Otto von TeslaWhen the Mimics spread their noxious haze across the land, the people of Skystone had no defense against the poison that was blanketing their world. While the early years in the sky were focused mainly on survival, in recent times the Nidarians have made strides in research to help stop the spread of the haze and give them a fighting chance of exterminating the Mimic races. At the core of this advancement is Otto von Tesla, and his use of Etherillium.

Located above the Main Dock in Nidaria, the Victory Lab is home to the great scientist Otto von Tesla, where he creates a variety of Ether-producing equipment for the Rook forces and the players in RoS. Using the rare etherite mineral, Tesla discovered that vacuum tubes constructed with an Etherillium filament would produce a gas-like substance called Ether when powered with an electrical current. Depending on the construction, these Ether-producing tubes had the effect of repelling the clouds of poisonous haze on the ground, as well as a variety of other restorative and fortifying properties.

Using this new Ether technology, the first Etherillium Coils were installed on the ground, boring deep into the earth wherever large deposits of Etherite were found. The Rook forces (and RoS players) now use the Coil installations as drop points and bases of operation in their attacks on the Mimics.

Talus Valey Drop Point

While the Ether produced by the Coils is dangerous to Mimics and their haze, it does not have any ill effects on humans or earth-based creatures. In fact, Otto discovered that by adding other elements with Etherillium in the filaments, the Ether given off by Tubes could actually be restorative and fortifying to humans that were carrying them. Realizing this would be helpful to the Rook forces (and players) on the ground, Tesla created portable Tube Circuits so people could easily equip and swap between Ether Tubes on the go, helping to boost their abilities when needed. Players in RoS can bring Etherite Geodes (found in Co-op Missions) to Tesla at the Victory Lab, where he can craft a variety of Ether Tubes with stat-boosting properties.

Ether Circuit

As with most technology, Ether Tubes can’t last forever, and their lifespan will gradually decrease as they are used in a player’s Circuit. When a tube burns out, its fortifying properties come to an end, and there’s nothing to do but toss it away. Thanks to the ingenious plug-and-power nature of the Ether Circuit, however, players can carry a variety of Ether Tubes and replace the burned-out Tubes as needed. Depending on the situation, players may want to remove all of their Ether Tubes and replace them with defense-boosting or attack-boosting models. Players will need to keep an eye on the circuit’s power gauge though, since using high-powered Tubes that exceed the battery’s safe operating levels will put the circuit into OVERLOAD! Tubes will still work when the circuit is overloaded, but their lifespan will drop considerably faster than if they were used in normal operation. It’s good for when you need a quick burst of high-powered stat boosts, but not very efficient for everyday use!

victory_lab_exterior.jpgthe_boiler.jpgstats_screen.jpg

Posted by Matt under Game Design | Comments » (2 comments) |

March 28, 2008

Skystone Updates

Nidaria - The Docks

While we haven’t updated the blog for a while, we’ve been busy making some progress on RoS — most recently with getting the town of Nidaria functional with mutliple players, chatting, and NPCs. In the screenshot above you can see a handful of players chatting on the Dock, with the NPC Captain Meelie hanging out near the edge. The fireman’s pole next to that Balboa fellow takes you down to the Barracks for co-op matchmaking, and off-screen to the right is the Command Post and a chain-lift over to the shopping level.

Co-op and Adventure modes are still going strong as well, which will be getting some more attention soon as we start fleshing out an entire level of each. We also recently finished our Character Creator, which lets players customize their characters with clothing, accessories, and facial features. The gallery below has a few samples of what we’re able to do with the Creator, and while we only have a fraction of the final clothing options right now (all the characters are wearing the “Basic Aeronaut” line), we’re already getting lots of possibilites for distinct avatars!

Be sure to check back next week for more information, as we’ll start showing the blog some love with more information on Etherillium, the Victory Lab, Sprockets, and more!

Posted by Matt under Characters, Game Design | Comments » (3 comments) |